Polestar: One Minute Until Midnight

This is a roleplaying game I homebrewed over a couple of weeks. The appeal to this system are the following: simple progression, fast combat, and naval combat rules. I think the naval combat rules are intriguing because movement is abstracted, freeing players from counting hex squares.

There is an accompanying setting to Polestar:OMUM, but it is largely accessory and doesn’t have much influence on the game rules.

For the future:

Polestar: One Minute Until Midnight (25MB).

Character Sheet (87KB).